Hello everyone,We have some important news to share. Flashing Lights will now launch on 7th June 2018 in Early Access.While originally set for release on 18th May 2018, Flashing Lights has been delayed in order to secure a stronger Early Access launch.The three-week delay allows us time to not only polish Flashing Lights further, but to add more missions and content for the Early Access launch. As a result of the short delay, Flashing Lights’ Early Access launch will now feature a...
Hello everyone,Welcome to our latest Flashing Lights update! Today we are announcing that the Flashing Lights Closed Alpha will kick off on 15th March. Take a listen to my lovely colleague Chris explain all about the Closed Alpha in the new video below:With the Closed Alpha beginning on 15th March, you have just under one week left to apply before the sign up form closes. To apply, scroll down to the bottom of Flashinglightsgame.com and fill out the form. Please do be...
Hello Keepers!We're back in full swing! Shoppe Keep 2 has been played and tested internally by the dev team for hundreds of hours, and soon we will be letting a small batch of Closed Alpha players join in and help us bash out a few bugs that we missed. We'll also add in some quality of life additions prior to the Early Access launch of Shoppe Keep 2 on 26th April. Now, let's get into the features of this week's...
Hello everyone,We hope that everyone has had an excellent start to 2018. We've come back from the holidays fully charged and eager to hop on to develop the game. Over the past few weeks we've been working on the AI traffic and the parking ticket system. Traffic AI AI drivers were previously a menace to society, ignoring any designated rules of the road and causing a selection of disastrous vehicular collisions which not only caused some vehicles to probably be...
The much-anticipated Shoppe Keep 2, with all new online multiplayer, is fast approaching. Today, we are announcing that the game is set for an Early Access release on 26th April 2018, and we are delighted to be able to share a brand new trailer. Take a watch to see two business hopefuls set up Shoppe, in the game’s multiplayer. Shoppe Keep returns bigger and better than ever! Build a business empire, battle mobs and monsters. It’s merchandising mayhem as you attempt...
Hello everyone. We have quite a number of things to talk with you about today, in our last Flashing Lights update of 2017. We believe 2018 will be a very exciting year! Flashing Lights will enter Early Access and, by the end of the year, we hope to have implemented many suggestions from the community.But let's get this year out of the way first and tell you what we've been working on for the last couple of weeks. First Person Driving View...
Hello everyone! The GIF above will surely make more sense as you read further into this post.Over the past few weeks we have been working on the visuals for Flashing Lights. We are in negotiations with a character modeller to improve the look of all in-game character models. We are also still moving towards populating the map. Therefore any images currently shown are subject to change and are likely not final. So please stick with us as we continue to...
Today marks the two-year anniversary of co-op twin-stick shooter Circuit Breakers’ PC release – and we’re celebrating with an expansive new content update, completely free of charge to all owners of the base game. Next week, the PC version will receive new characters, maps, weapons, power-ups, challenges and even a new tower defence game mode, with the update rolling out to PS4 and Xbox One in due course. Update Notes - 4 playable characters: Piper, Joule, Adam and Chuck -...
It's been a good few weeks since we offered you all an update on Flashing Lights, so it's great to be able to show off something new today! The game's developer, Nils Jakrins, has been hard at work expanding upon and enhancing Flashing Lights' open world - and today we wanted to take a look at foliage! High quality foliage is the sort of detail that you wouldn't see 'on the back of the box', but it's crucial to the...
With the recent announcement of Shoppe Keep 2, the developers over at Strangefire haven't calmed down a bit. In fact, they've been working incredibly hard to bring new features to the game, from a semi-open world to online multiplayer. But it's the more minute details that are also interesting to discuss, which is why the developers have begun a detailed dev blog over on IndieDB. The first entry delves into crafting and farming (there's some strong language in the first...
Jalopy receives a major update today which brings back the Uncle and introduces a narrative element to the game. The full announcement can be found on the steam store page - Steam Build - 0.832 - 0.9.1 Added Added Story Achievements Added Trade Achievements Added Achievement "I'll be able to buff this out no problem!" Added Achievement "There and back again" Added Achievements "Purist" & "Proud Owner" Added support for steering wheel input Added dialogue triggers to Hungary Added...